Interactive Rive Animations
by Experts for Your Project.

We create high-performance Rive animations for web, apps, games, and digital products that integrate seamlessly into Webflow, Framer, mobile applications, and other platforms – making interactions visible and interactively experienceable for your users.

Why Rive?

Rive enables scalable vector animations with real-time interactivity – ideal for demanding web, app, game, and desktop interfaces as well as UI elements in gaming, streaming, and industries like automotive. That's why we rely on it:

STABILITY

Rive stays reliably smooth and stable even with complex motion sequences and elaborate effects – ideal for demanding web, app, game, and desktop interfaces.

INTERACTIVITY

With Rive, animations can respond directly to user actions, states, and data – far beyond what classic formats like Lottie can achieve without additional logic in apps, games, or streaming.

SPEED

Rive assets are compact vector files with minimal memory footprint and clean scaling, so animations barely impact load times in web, apps, and digital products – even with many instances.

*Our interactive Rive animations often weigh only 5–15 KB – despite complex effects and interactions.

How Our Collaboration Works

No two projects are alike. Our goal is to get you into production without detours: a clear process with defined steps rather than endless meetings – then we dive straight into the work.

01

Kickoff Call

We briefly discuss goals, scope, and requirements and formulate a clear brief so that as few questions as possible arise during production.

02

Design­Foundation

Whether from scratch or based on your mockups, components, and existing files: We adapt to your setup and get the most out of your materials.

03

Production

We create initial animation drafts for testing and feedback, then develop the final Rive assets step by step.

04

Handover

You receive the final files plus brief documentation with clear instructions, so you can integrate the animations into your project without any issues.

FAQs